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Request forbidden by administrative rules. diablo 2 druid werebear build
Glad I just read that, was going for a 39%ed jewel in jalals but now im not that sure anymore You must log in or register to reply here. In Patch 2.4, damage bonus per level increased to 30% (up from 20%) per leve, and Attack Rating starts with 40% at level 1 and increases by 15%.. it doesnt die as often considering its life because its underground most of the time. Ravens got a major buff in Patch 2.4 and are very strong on their own, and it's definitely worth picking up 5 points early so you can have all 5 going at once. Aim for at least the 54% FHR Breakpoint. Parties you join love you for your Crowd Control (CC) and the incredible Life boost provided by Oak Sage.The Shock Wave Druid is mainly played at the start of a Ladder. Equip Insight on your Mercenary.

Below are the important breakpoints considered for this build.

Great guide. When in werewolf form, attack either multiple adiacent targets or one target multiple times. Resummon lost minions, and reapply Werebear as needed. You'll get more damage scaling by maxing Maul than you will raising Shock Wave's level 5 points extends the Stun to 4 sec, which is more than enough for most applications. You'll also get more as you accumulate +Skill items. Jalals Maneis a popular choice for headgear. This can mean sacrificing overall power level for a more secure playstyle.This build can become Hardcore viable with key changes to the Skills, Stat Point allocation, and items. First, they're a Physical attack that adds Cold damage, which helps against Physical immunes. We hope you enjoy stunning everything that comes into your path! The areas below are well suited for this build to farm efficiently. Maul5. Put 1 Point into each of the following Skills:1. Infinity doesn't always break fi too, and gotta remember werewolf/werebear only gains IAS from weapon. I had named my druid MrBear, since i found a ribcracker and shaeld it I'll consider rebuilding my Druid along these lines. Get 3 points so you have all 3 Dire Wolves early, and then depend on +Skill items later to beef them up.. With the addition of a Fortitude and Anariel's Visage he is capable of killing individual monsters with ease, while you are stunning them. This just might get my back into playing a bear alongside my wolf, great job! We recommend using the Holy Use a Desert Mercenary with [d2planner-skill]Holy Freeze Aura for its powerful Crowd Control. Note: This section provides you with the standard Stat Point allocation. The Act 2 Desert Mercenary is hired from Greiz. crusher immortal maul summoner werebear druide arme I heard Hunger is bugged. So my question: Which skill/s should I focus on for Werebear? Werebear Per Level provides the following bonuses to other Druid skills.

These are the options that you can farm while you are waiting for your friends to come online. While this build can also farm other areas, weve e areas below are efficient farming locations that make use of the builds strengths. Use Shock Wave to stun and slow down groups of enemies. This allows us to focus purely on increasing our Life pool as long as our Resistances are capped. I wanted to do a Hunger / Kodiak build a while back, but came across the same bug you mentioned: https://www.reddit.com/r/diablo2/comments/6g1pi0/hunger_werebear_bugged/. When in werewolf or werebear form, bite your enemies to gain Life and Mana. So, what are you waiting for? My solution was a Harmony fire rogue. Additional Strength Damage Bonus: 0.01171875%, Additional Strength Damage Bonus: 0.015625%, Additional Strength Damage Bonus: 0.01953125%, Additional Strength Damage Bonus: 0.0234375%, 1% Chance to cast level 2 Shower of Rocks on Kill, 1% Chance to cast level 4 Shower of Rocks on Kill, 1% Chance to cast level 8 Shower of Rocks on Kill, 1% Chance to cast level 12 Shower of Rocks on Kill, 4% Chance to cast level 2 Arrow on Striking, +0.5625 to Maximum Damage (Based on Character Level), 2% Chance to cast level 20 Bolt on Striking, +8% Bonus Elemental Damage to Mark of the Wild, 10% Chance to cast level 12 Fortress on Melee Attack, 8% Chance to cast level 10 Claw Tornado on Striking, (Bonus per Socketed Great/Elemental Runes), 1% Chance to cast level 10 Thunder Hammer on Striking, 3% Chance to cast level 2 Time Strike on Striking, 2% Chance to cast level 35 Knife Throw on Striking, 3% Chance to cast level 10 Stormblast on Melee Attack, 5% Chance to cast level 5 Time Strike on Striking, 4% Chance to cast level 33 Scorpion Blade on Kill, 25% Chance to cast level 5 Ice Lance on Melee Attack, 35% Chance to cast level 15 Ice Lance on Melee Attack, 45% Chance to cast level 25 Ice Lance on Melee Attack, 50% Chance to cast level 30 Ice Lance on Melee Attack, 1% Chance to cast level 6 Bloodlust on Death Blow, 1% Chance to cast level 18 Bloodlust on Death Blow, 1% Chance to cast level 30 Bloodlust on Death Blow, 1% Chance to cast level 36 Bloodlust on Death Blow, 5% Chance to cast level 7 Ice Bolt Nova on Melee Attack, 6% Chance to cast level 14 Ice Bolt Nova on Melee Attack, 7% Chance to cast level 21 Ice Bolt Nova on Melee Attack, 8% Chance to cast level 28 Ice Bolt Nova on Melee Attack, 2% Chance to cast level 1 Glacial Nova on Melee Attack, 3% Chance to cast level 2 Glacial Nova on Melee Attack, 4% Chance to cast level 3 Glacial Nova on Melee Attack, 5% Chance to cast level 3 Glacial Nova on Melee Attack, 4% Chance to cast level 10 Flamefront on Melee Attack, 6% Chance to cast level 16 Flamefront on Melee Attack, 8% Chance to cast level 22 Flamefront on Melee Attack, 10% Chance to cast level 28 Flamefront on Melee Attack, 15% Chance to cast level 34 Spike Nova on Melee Attack, 1% Chance to cast level 20 Ignis Fatuus on Striking, 2% Chance to cast level 30 Hammertime on Melee Attack, 2% Chance to cast level 50 Singularity on Melee Attack, https://forum.median-xl.com/viewtopic.php?f=40&t=42367, https://www.youtube.com/watch?v=g_-1w1XticM, https://docs.median-xl.com/doc/items/cube, viewtopic.php?f=40&t=42367&p=335077#p335077. As you play, do what you can to make sure that you meet these breakpoints: This section will be added once the editors and I come to a consensus. Faster Cast Rate (FCR) speeds up your casting animation for spells. The mentioned bosses are options when you don't have other Characters to farm with while your friends are offline.99% Faster Cast Rate allows us to comfortably stun everything that comes within range. The best Diablo 2 Items Store, delivering instantly 24/7 with transfer help and top notch support. Oak Sage* is a minion that flies around randomly, giving you and your party a massive Life boost.Werebear* allows you to cast Shock Wave as it is restricted to this form. I've been having dreams about Diablo 2, so I decided to make a new character in single player and just play through the game. Don't allocate any Stat Points into Energy. i will have to read it more in-depth, but from the paliminary skim, it looks good. Maul5. A prime example of this is attack speed. The damage of Shockwave is useless, but the massive stun is extremely good. Oak Sage3. Find a handful of guides and walkthroughs here! I know people will say build how you want but I want a Werebear build that will actually kill stuff in Nightmare/Hell.

I like the substitute of COH for the extra skill versatility, and the 200% damage to demons offers some great killing speed much overlooked. Last updated 1 month ago on May 31, 2022 by RankedBoost. Nice work. * Faster Cast Rate Skills (FCR)* Skills that do NOT utilize either FCR or IAS. Even with maxed out gear the damage is negligible. This build guide assumes you have a Character at Level 75 before transitioning to it. Remember you can drag Healing Potions onto the portrait, or shift + 1/2/3/4 to directly feed them a Healing Potion from your Belt. Early on, the goal is to cap your Resistances. Edit: Also, you probably want Infinity if you're going for FC. Shock Wave* is the only Skill capable of dealing damage. As a Werebear, all we care about is Attack Speed, Block Speed (when we are using a shield) and Hit Recovery. Although it's a bit expensive to recharge, it saves you 15-20 points that you can put in the Shapeshifting tree. Fire claws is mostly to take down physical immunes that you can't run past in hell. Simply type the URL of the video in the form below. Couldnt beat or even make it to nm baal as bear, so i respecd to fury and beat it just fine, but when i got to hell it dropped off hard. Take into account how much Strength your gear provides when equipped. nice guide, short and consistant, i hate it when guides are much longer than they need to be just for the sake of looking more professional, and this guide isnt like that at allit cuts straight to the point. Summon GrizzlyMax out the following Skills in the following order:1. i agree, it looks very interesting. + (1 Per Character Level) 1-99 To Maximum Damage (Based On Character Level), + (1 Per Character Level) 1-99 To Life (Based On Character Level), + (3.75 Per Character Level) 3-371 Defense (Based On Character Level), Adds 15-45 Cold Damage, 4 sec. Stay in the front lines and stun as much as possible, while your party is destroying the monsters that you rendered harmless. For a pvm bear I'd suggest a Fireclaw build that relies on a hard hitting physical damage weapon and some Maul instead of the pvp oriented fast weapon. You don't need that many points early on, so concentrate on other priorities first. Its a great guide and a very fun build. Summon GrizzlyMax out the following Skills in this order:1. The gear changes made for Hardcore are limited to equipping a Stormshield, socketed with an Eld Rune and a Skin of the Vipermagi, socketed with a Jah Rune. I did really enjoy Amazon with javelin skills. Fire claws + maul are the main attacks that you'll use as werebear. PLEASE DO NOT USE!

i looked at other summoner guides (jordanbcool's in the stickies) and noticed that he maxed poison creeper and went with only five total points in the shapeshifting tree. At this point, I am level 118 and have had little to no trouble steamrolling a lot of mobs with just that gear. Shockwave is among the best skills, however consider that stun length is capped at 10 seconds. Support builds in Diablo 2 are rather rare. I dont see him in this thread. Cool guide. The mana requirements are very low and you can easily keep up with them through other means. He can be equipped with a Spear or a Polearm, a Body Armor and a Helmet.

It has gotten a lot tougher since Patch 2.4, but still pay attention to keep it up at all times since it remains relatively squishy.

For more information on the mechanics involved, check out our in-depth Resource: Breakpoints. Press J to jump to the feed.

JavaScript is disabled. Thanks in advance for the help! Put 1 Point into the following Skill:1. Diablo 2 Resurrected Werebear is a Druid Physical Skill and requires level 6 to use. My end-game weapon was an upped/shael'd ribcracker (usable at level 56). The shapeshifting felt like a poor man's Paladin, the summons were cool (but I preferred Necromancer), and the other skill tree just didn't feel right (I preferred Sorceress or Assassin for spellcasting like that. For all Hardcore gameplay, your primary concern is increasing your Resistances, Damage Reduction, Chance to Block and maximum Life. You can only use one Spirit at a time. odealo druid werebear epoch

Get 5 points early in this so you can have all 5 Spirit Wolves with you., Dire Wolves are very tough, and give a 15% per level Life synergy to your Spirit Wolves and Grizzly. Its main use comes from its cone-shaped Stun effect. Powered by Discourse, best viewed with JavaScript enabled, World of Warcraft Arena World Championship. No effing splash damage (<3 pod for that). Invest a few points here early on, but don't overinvest here., Werebear is your chosen primary Shape Shift form for a druid tank. Its a hybridDruidbuild that relies on the Maul skill and the Werebear form in combination with some summoning skills.

It follows the skill distribution below: The key equipment of the build is theImmortal Kings Stone Crusherwith 4 or 5 sets pieces. Put remaining points into Vitality. Shock Wave2. Instead, I'm following this Fire Claws / Mauler build and have him at parked right now at A2 NM, level ~56: https://www.diabloii.net/forums/threads/the-flaming-mauler-guide.641306/. You can view the Best Runewords to use with the Werebear Skill in Diablo 2 by visiting our Druid Runewords Guide. This does come with an increasing cost, capping at 50,000 Gold. With increased damage outputs from everyone, the ability to Stun gets less relevant. Another is putting a weapon with elemental damage on switch. Maul. There is little reason to invest much skills points into it, since if you use Fireclaws you area already pretty starving for skill points. Very Tanky Beginner Friendly Easy to Understand Top Tier Support Build Team Oriented Gameplay , Only Viable In Groups Close To Zero Damage Extremely Low Mobility Relies On Team To Deal Damage Needs Rejuvenation Potions For Sustainability. I'm just going to be using the items I find in the playthrough, so gear might be an issue. RankedBoost is not affiliated with the game companies, publisher and its licensors. Keep that in mind and decide if the Mercenary is currently worth the cost.

While it has almost no impact on any group dynamic, it can allow you to farm low Life bosses like Eldritch the Rectifier and Shenk the Overseer.Note: This Character is NOT designed to farm anything by itself. Faster Hit Recovery (FHR) increases survivability. Energy: Dont waste any points on your Energy. Shock Wave stuns enemies within a controllable arc in front of the druid.

Subscribe to updates about the site, special offers, and exclusive promotions, coupons and give aways! When in werewolf form, bite your enemies to inflict them with disease that spreads to other monsters. Allocate enough Stat Points into Dexterity to equip all of your gear. I've ladder raced once.

Take into account how much Dexterity your gear provides when equipped. Oak Sage3. Invest nothing in Energy. Lycanthropy4.

Cast Werebear to change into a Werebear (what else?). The Dire Wolves and the Grizzly are very useful companions as they deal decent damage while protecting your character at the same time. Written by Teo1904Reviewed by MacroBioBoi, This build guide assumes you have a Character at Level 75 before transitioning to it.

Shock Wave2. WerebearRemaining Skill Points from Level 94 onwards are put into Summon Dire Wolf. Abandoned Craft Giant Axe with Creepy Shrine bless has been extremely effective and Erawan and Nephilim as well. Aim for at least the 63% FCR Breakpoint. They can be a front line tank, provide a pivotal Aura, and/or deal Physical Damage to kill enemies with Immunity to your Skill set.

They receive a 12% Damage synergy for each level you have invested in your Wolves and Bear, so they become more effective as you build your other minions. Bonus Life increases by 5% per level, starting at 20% at level 1, and bonus duration increases by 20 seconds each level, starting at 40 seconds at level 1. Note: FCR only controls the animation speed of the Character, and not any internal or global Cooldowns spells have. The Mercenary also gains bonus Resistances from Thawing Potions and Antidote Potions. This would be a nice mid-game weapon for your bear. Allocate any remaining Stat Points into Vitality after meeting Strength, Dexterity and Energy requirements. This build mostly aims at the very start of a Ladder Reset, when nobody has any gear, providing everyone with a massive boost in their survivability! For a better experience, please enable JavaScript in your browser before proceeding. Hungerserves as a situational refill of both health and mana. We consider Jalal's Mane as one of the Best Armor to use with the Werebear Skill. diablo druid shifting shape werebear destruction lord ii strategywiki wikimg elemental game source

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