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Valkyrie Wing Magic Find helps you get more magical, set, rare, and unique items.

Skin of the Vipermagi Raven's Claw Griswold's Edge You'll need to patch to at least v1.07 when you first get the Expansion to have Magic Find work at all. Grim's Burning Dead, Elite: If you can get to 250-350% that's really all you need, in terms of finding Sets and Uniques at an increased rate. Highlord's Wrath Nokozan Relic Gloom's Trap

Fal No.

Arm of King Leoric Vex Among the most fun equipment to outfit your character with are items with bonuses to Magic Find. Andariel can be good but her drops are very inconsistent. A Merc's maximum MF is: The Act Three Mercs can have the highest MF.

Seraph's Hymn (L) Deathbit Edge (L) 50%: War Traveler (30-50%) Unique Battle Boots. Rune hunting

Ripsaw

Amn, Sol Griffon's Eye (L), All Unique Boots

Throwing Fleshrender Not so much. Ort Download the client and get started. Radiance, Ancient's Pledge This is probably the best Sorceress Orb in the game, so kill the fastest and MF as well. If you kill a monster that can drop from Weapons 84, the game will check to see if it does (it usually fails, and drops to a lower TC, which is why high level Elite items are so scarce) and if so will pick one item from the TC. It doesn't hurt your chances either though. Spears Thundergod's Vigor, Elite: Ribcracker King's Grace Around 300% is a nice number, due to the steep diminishing returns you get as you move up past 200%, though the increase is still good up to 500% or so. Bartuc's Cut-Throat Bul-Kathos' Children You won't find the highest top end equipment that way, but it can be a great way to stock up on quality stuff for lower level characters. Malice Pompeii's Wrath Tal Rasha's Wrappings Rixot's Keen Javelins You can also use it to keep track of your completed quests, recipes, mounts, companion pets, and titles! Chromatic Ire Holy Thunder Leadcrow Homunculus Spirit Ward, Class Shields:

You can Hork Fire Enchanted monsters as well, even though they blow up messily upon death. Black Hades Melody Unique, Set, Rare, etc. Amethyst So if you have 300% and your merc has 200%, for merc kills you'll have 500% effective MF. Just one point in Find Item is usually enough, since most Barbs have weapon switch items with +warcries on them (Echoing Swords, for example) as well as some +skills stuff, and can get Slvl 7 or 8 Find Item from that. The Spirit Shroud Sanctuary It can be a lot of fun to load up all your best +MF stuff and do item runs on normal or Nightmare where you don't really need much good gear to survive. Medusa's Gaze Steelgoad Rain Zakarum's Hand Heavenly Garb Widowmaker (L) Dress your Merc up with 4-topaz armor and 3-topaz helm and try to let them get the final hit, and it might be worth it. Druid Helms The Cranium Basher, All Unique Swords Polearms Ironstone, Exceptional, 1H: Heaven's Brethren Eld

More Jewels drop.

Riphook Maelstrom Corpsemourn, Elite: Husoldal Evo Schaefer's Hammer, Elite, 2H: Dragon (L) Wrath (L) If a monster had a 1% chance to drop a magical item, it would now have a 2% chance. Runes are in different Treasure Classes than items, and so are Charms, Jewels, Gems, etc. Magewrath

Please keep the following in mind when posting a comment: Your comment must be in English or it will be removed. Endlesshail Gold Find, Modifiers War Traveler Lycander's Aim Gheed's Fortune Brainhew Warshrike (L), All Unique Javelins Rockfleece Consider your other equipment options carefully, but keep an eye out for this item and set. The main reason you want really high MF is to counter the "what if" factor. Check this Magic Find Strategy Guide, it goes into much more detail on all aspects of this. The rarer Unique rings and amulets drop. For obvious reasons, Hardcore characters have to be more careful about going all out on +MF stuff. Crescent Moon Diamond Ith Warpspear Pierre Tombale Couant Insight (L) Bverrit Keep Breath of the Dying You can get MF on most every type of item in the game. Cham Dragonscale, Sorceress Orbs Boneflame It did in earlier versions of D2X, but as players realized the power of the modifier and began to specialize in it, Blizzard made some changes to scale back the effectiveness of the property. In most cases you'll be able to find 10% or so MF jewels, and it's generally better to just use one of these rather than wait forever hoping to find an Ist, unless you are going to trade for it, or play a lot in hell. Mara's Kaleidoscope

Normal: The Gladiator's Bane However the best thing to do to find items is to kill Act Bosses.

So if you are playing with a friend and one of you has 300% MF and the other has none, be sure the one with the +MF gets the final hit in, especially on Bosses. Fury 40%: Rare Amulet, with good other bonuses this would be the best all around. Silence Other items from the set are useful here, since when wearing any three items from the set you get a 65% MF bonus. The Hardcore character has to carefully evaluate their equipment changes, since death is a bad thing. Kira's Guardian (L) Yes, it does in v1.08 D2/D2X and later. Astreon's Iron Ward Equip up to 40 of them, but you'd be unable to pick anything up.

Steelrend, All Unique Helms Nagelring Blackhorn's Face, Elite: Natalya's Odium Eth Rune FAQ Pul Don't even consider putting an Ist into Helm or Armor. Buriza-Do Kyanon

Helms Cerebus' Bite (L) Steel Carapace Athena's Wrath Flamebellow 100%: Wealth Rune Word Armor (Beats 4[s] armor due to other bonuses, mainly 300% gold.).

This is why more MF is always better, since it boosts your odds of Unique, Set, and Rare. Enigma

Doom

Blinkbat's Form

80%: The Oculus (50%) + 1 socket. Your kills will just be your MF though, so there's no point in putting MF on your merc unless you let them kill things. After completing the quest Siege on Harrogath, Larzuk can add various numbers of sockets to Chest Armor, Helms, Shields or Weapons, depending on the item quality. It's still quite useful, even at lower amounts, but thanks to the diminishing returns of magic find it's not all that beneficial to specialize entirely in MF. The Amulet and boots would give 78%, compared to 75% maximum possible with a v1.09 Rare amulet and Rare boots.

Zod, All Unique Belts String of Ears Wall of the Eyeless Ber Barb Helms If you're playing with 400% MF and could be at 700% but slower, and you find a rare Hydra Bow, or Rare Shako, you'll probably bang your head into the keyboard, thinking "what if". Ginther's Rift Goldwrap Ama Weapons 32%: Rare Rings (No longer possible, only from v1.08 rings.). Gerke's Sanctuary Radament's Sphere, Elite: It doesn't increase the number of items they drop, and their drops are already magical or better, so the +MF increases the odds that they'll drop better than magical stuff. Dark Clan Crusher Langer Briser Blackbog's Sharp Normal:

Then they take their higher level character and do Meph runs to find their items. Coldkill Nature's Peace (L) Shadow Dancer (L), All Unique Amulets The Face of Horror, Exceptional: Magical is full, Rare/Set/Uniques are less. Templar's Might (L) Raven Frost Silks of the Victor, Exceptional: Halaberd's Reign More of a particular type of item (such as rings/amulets) drop. Pluckeye If the game rolls a Unique, and there is no Unique of that item type you will get a Rare item with 3x normal durability. You can use a plain helm with 3 sockets and possibly bonus skills for a Druid or Barbarian. Stormlash

MF has no effect either way. Goldstrike Arch, Elite: Mercs MF counts for things they kill, and adds to your own. Hand of Blessed Light, Elite: Messerschmidt's Reaver, All Unique Bows Jade Talon You'll start to notice improvements at around 100% Magic Find, and by 200-300% it will start to get very addictive. Gore Rider, Elite:

Faith (L) Tir This has been fixed from CD2, where Necromancers had it rough, since their MF wasn't checked on kills made by their minions (including monsters killing themselves with IM on). 75%: Harlequin Crest (50%), or Tarnhelm (25-50%), or Stealskull (30-50%) + 1 socket. Goldskin Shael Bane Ash Darksight Helm Gorefoot Shaftstop Stealskull Bing Sz Wang While playing just anywhere will get you more nice drops, you want to concentrate on bosses and SuperUniques to really up your chances of Uniques/Sets/Rares. Does MF have any effect when creating items in the Horadric Cube? Orphan's Call If the game rolls a set and there is no set of that item type, you will get a magical item with 3x the normal durability. Butcher's Pupil The easiest way to add it is by socketing perfect topazes into Armor or Helm. Equip items with an MF bonus in your weapon switch and change over to them for the last shot on a boss; only what you're wearing when the monster dies is factored into the item drop equation.

Herald of Zakarum Arioc's Needle The Centurion Manald Heal Characters who can kill with their skills, especially Sorcs, are the best at going to a very high Magic Find, since they don't need equipment for their offense. Warlord's Trust The Disciple Coif of Glory 110%: Magical Artisan's/Jeweler's Tiara of Luck (3 sockets + 26-35%). There is no cap on magic find, but there are diminishing returns as of v1.09, see the table below for the actual stats.

Noticeably better results start around 80-100%, you'll really start to like it by 200-300%. Executioner's Justice (L) Trang-Oul's Avatar, Bone You might want to proof-read your comments before posting them. Sureshrill Frost Sazabi's Grand Tribute Ethereal Edge Memory, Oath (L) You want to try and combine the +MF with a big MP game for the best results. Undead Crown You'll lose many +skills, but the biggest changes are generally resistances and defense, and killing power if you are doing an MF weapon and aren't a Sorceress. Not for things you kill, the Merc's gear has no benefit to your +MF.

Thunderstroke (L) Normal: Spire of Lazarus Fleshripper Ko

Fortitude (L) Death (L) Prefixes Hawkmail Ring (40%) - Feel free to wear two of these. Oh yes. Normal: Spellsteel Shadowfang The Impaler

Ist is 30% in weapons, the best possible jewel is 17%, both are very hard to find. Bloodrise

Vampire Gaze Simply type the URL of the video in the form below. Magic Find gear makes the items that drop more likely to be higher quality, and for most players, loading up on "MF" and going item hunting is their ultimate goal in Diablo II. Hwanin's Majesty This is where your MF comes in.

Tancred's Battlegear Axes Gleamscythe Obedience (L) The best possible would be a Jeweler's Armor of the ________. The Oculus The Cat's Eye Destruction (L) Scepters Crainte Vomir This page was last edited on 7 March 2011, at 09:01. In addition to this, many monsters have unequal odds to drop the various qualities of items. Stormspire, All Unique Scepters Goreshovel No, it means you'll get twice as many magical and better items dropping as you would normally. This means you can fire an arrow or cast a spell, then switch to bigger MF weapon/shield, and get the MF bonus from it. Pal Shields Since Magic Find has diminishing returns, is 110% the best?

The Mahim-Oak Curio Brand (L) Lawbringer (L) Four sockets, and pick a suffix, such as whale. Caster Recipes 159%: Blade of Ali Baba (99%, 1% MF per Clvl) item comes with two sockets. 34%: Rare Magic Find Gloves (No longer possible, only from pre-v1.08 gloves. Lenymo Bonehew More Exceptional or Elite Items drop. Griswold's Legacy Bloodtree Stump Blackleach Blade Perfect Topazes are far far more common, and only 1% less than an Ist. No, this is a common misconception. The General's Tan Do Li Ga Normal unsocketed: Maximum number of sockets based on iLvl. A more detailed explanation of how Runes are dropped might help: All items in the game are listed in "Treasure Classes" for the purposes of determining which monsters can drop them, and what the odds are of them being dropped. Dol Leviathan (L) Phoenix Merman's Sprocket In addition the whole item dropping system is totally redone for the Expansion, and Hell monsters can drop normal items, socketed items, low quality items, etc. Serpent Lord

Normal, 1H: Wormskull When/if Constricting Rings are ever enabled by Blizzard, you could add 60% per ring for 120% more possible MF or 1238% at most.

Steelclash Experience Along with a 3 socket helm with Perfect Topaz in it (72%) this allows for some impressive MF at very low levels, which can prove useful for hunting some other MF items such as Chance Guards, Goldwrap, and Gull: Armor Toothrow Helm (110%) - All figures with a socketed item use Ist for 25%. Rogue's Bow Yes, it works just the same on and off the Realms. More or less Runes drop. Ghostflame 35 (245%) for a cube and keys for locked chests. The best MF with a bow/xbow that doesn't require 6 Ist or MF jewels. In D2C it did not, but this was fixed in v1.08. While it's good to have all the +MF you can any time, generally you'll be limited in how much you can use in difficult areas, especially with a Hardcore character. Wizardspike, All Unique Polearms

Rhyme is the easiest way to add MF on a shield, and the runes in it are much easier to find than an Ist. The Ward, Exceptional: Demon Machine, All Unique Daggers Rockstopper Blood Crescent Crushflange It does increase the chances of a ring/amulet being better than magical though. Skewer of Krintiz ), 48%: Rare Amulet (No longer possible, only from pre v1.08.). Thul https://diablo2.diablowiki.net/index.php?title=Magic_Find&oldid=21629. Boots Mephisto is the quickest to reach and relatively easy to kill one on one, so he's the most popular item run spot. Tomb Reaver (L) Hitpower Recipes Baal is the second most popular boss to run, but he takes much longer than Meph and can only drop a few things Meph can't. Blastbark, Exceptional: Runewords, Gems Arctic Gear Chaos The Meat Scraper Blade of Ali Baba it would be 3 sockets with a big suffix bonus. 40%: Chance Guards, Unique Chain Gloves. Magic or Rare Amulets, Boots, Circles, Gloves, Rings, Magic or Rare Amulets, Boots, Circles, Gloves; Magic Rings. Passion The Tannr Gorerod, Exceptional: More always helps for magical items, so if you have 1000% MF virtually every monster will drop a magical item. The best bonuses of any MF armor (see also the passage about Tal's belt for further details), but extremely hard to find. However for things that the Merc kills, the drop is calculated for their MF + your MF. Since SuperUniques, bosses, and Act Bosses always drop at least magical items, (and have much better odds of dropping higher quality items than normal monsters do) MF there will make a big difference. Usually resistances drop very low when switching to the magic find equipment, and one Lightning Enchanted boss that you would normally tear right through can be suddenly deadly if your Lightning Resistance is -22%, rather than your normal 65%. Wolfhowl, Druid Helms

Razor's Edge Infernostride Azurewrath Chance Guards Belts You cannot add Sockets to Set or Unique items using the Horadric Cube, but some come with Sockets natively. Exceptional: Skull Collector, Elite: Normal: Hellmouth, Elite: Cow King's Leathers Going from 500% to 1000% MF only increases your Uniques MF from 253% to 295%, which is just a 42% improvement. Daggers Normal: If you are going this into +MF, probably easier to have a friend play and pick stuff up for both of you while you kill. Rings, Weapons Ohm This even works with arrows, you can fire Guided Arrows with your Buriza, and switch weapons to a sword/shield before the arrow hits the target, and get the MF credit as long as you switch in time. Does Magic Find work with the Barb's Find Item Skill? Suffixes After v1.08 the find item values are smoothed out to be much more uniform. Lo Many players do the easy areas over and over again to level up, never doing any of the more difficulty areas of Act Five other than one time to finish the Quests. More players in a game = more item drops, so you want to try and combine the +MF with a big MP game for the best results. Sorc Orbs, Rune list Spirit Forge Andariel's Visage (L)

You can add Sockets to any unsocketed Magic quality Weapon.

Dream (L) Cathan's Traps Islestrike Witherstring Death Cleaver (L) Gloves or Boots or jewelry with +10% or 15% or 30% won't make a real noticeable difference on their own, but as you accumulate more and more items with these bonuses, you'll start to notice that you find more Rares, Uniques, Set Items, etc. 75%: 3 Socketed Helm with 3 Perfect Topaz or Ist Runes. Deathspade Treachery

Principle Hellclap Blackoak Shield Wealth, Delirium

Umbral Disk The Jade Tan Do Lava Gout No, it doesn't get more Runes to drop or higher quality ones to drop. The Hand of Broc

Woestave How much you want to wear should be based largely on these percentages. Enlightenment The Grim Reaper, Exceptional: Blackhand Key, All Unique Maces Normal: Atma's Wail Iceblink Not just superior or magic as in Diablo II pre v1.07. Since v1.09 introduced diminishing returns, it's not especially useful to get higher than 350% or so, in terms of finding more Uniques and Sets, but the higher the better for normal play. Frostwind If your killing speed drops 50% due to lesser equipment when you go from 500% to 1000%, you'd be better off doing twice as many runs at 500%, since with so many more items found your odds of something good would be much higher. Phoenix (L) Famine

Wizendraw Boneflesh Pelta Lunata Infernal Tools Asn Claws White These items are basically impossible to get a hold of, especially the quantity of Ist Runes (#24) needed, but it's a dream list. Stormspike, Elite: Hellcast

Venom It can also be helpful to wear high MF gear on a powerful character while doing easier areas, when you're sure you'll survive and kill quickly. Witchwild String Spirit Keeper, Necromancer Totems Ral Sandstorm Trek Venom Grip The Reaper's Toll (L) Diablo is hard to reach and hard to kill, but can drop better than Meph. Lance Guard Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen. Hexfire Earth Shifter Crescent Moon Bul-Kathos' Wedding Band

Swords More after that generally doesn't make enough of a difference to be worth the equipment sacrifices, especially if you are playing Hardcore.

Plague Bearer Substitute a perfect topaz at 24% in all cases for actual use, you'll never have so many Ist that you use one for just 1% more MF, when Ist are so valuable to trade and are the only way to add MF to shields or weapons. Unique Paladin Shields Shield (100%) - As with other items, Ist Runes are the best, and give 25% MF in shields, but you'll have better luck finding MF jewels. The Patriarch, Exceptional, 1H: The Vile Husk The Iron Jang Bong, Exceptional:

Vidala's Rig, Aldur's Watchtower Infinity (L) Blood Recipes Eschuta's Temper, Angelic Raiment Prudence Hotspur Body Armor This way of playing tends to get pretty boring over time, but it's very easy and is effective. Yes, deaths from poison over time calculate with MF now, as do merc kills, spell kills, etc.

The Grandfather, Amazon Weapons The most obvious is the equipment trade off. Darkforce Spawn (L), Paladin Shields Normal: Giant Skull Verdungo's Hearty Cord, All Unique Armor

Lance of Yaggai

Razortail Zephyr. Spire of Honor, Elite: Lem 30 (210%) for a Cube and space for one 3x2 item. Coldsteel Eye Soulfeast Tine By 500% or more virtually everything that drops is magical. The Rising Sun You won't get more items dropping, but the ones that do drop will be better items. Ist and jewels are the only ways to add MF to a weapon with sockets. Tearhaunch, Exceptional: Isenhart's Armory Peasant Crown Windhammer Gravepalm This can be done with just 3 or 4 small Charms, or a couple and 10% Grand, etc. Nef Kinemil's Awl Swordguard, Elite, 1H: Spectral Shard, Exceptional: For example, Weapons 84 (the second highest) has these items in it: Champion axe, Cryptic sword, Demon xbow, Fanged knife, Ghost spear, Great poleaxe, Legendary mallet, Shillelagh, and Vortex orb. Rusthandle See this section for more details. Culwen's Point, Normal, 2H: Razorswitch Armor (148%) - All figures with socketed armor use an Ist Rune for 25% for the maximum possible value.

Ruby Tell yourself that in the long run your 400% and faster killing will pay off, and that the item would probably have been a Rare anyway. Tarnhelm Tyrael's Might (L), All Unique Gloves Venom Ward

The socketed shields are reasonable mix and match, you could put 2 perfect diamonds and 2 Ist into a 4 socket shield, for example, and get good resistance (especially with a Paladin shield that had resistance inherently), while still having 50% MF.

The balance comes in how long it takes you. Spirit ;).

Normal: Stormstrike This doesn't assume any maximum possible values, these are amounts on Rares you can expect to gamble with other good mods, and doesn't require any Ist Runes, and no very hard to find Uniques or Set Items. Fortitude Gul Alma Negra Bloodraven's Charge Bramble Can I find only Sets and Uniques and Rares if I get my MF high enough?

Normal, one-handed: Knell Striker Chains of Honor Some have speculated that more +MF means more magical drops, and thus fewer Runes and Gems, but that's not the case. 100%-96%: Four-socketed Armor with 4 Ist Runes or perfect Topazes. Splendor, Beast Arcanna's Tricks If you have 100% +MF, if an item dropped normally had a 10% chance to be magical, it will now have a 20% chance. Treads of Cthon Axe of Fechmar Rhyme (25% MF) is a nice shield if you are using a one-handed weapon, and with this set up you can be still nearly full killing power, with good resistances and hit points, etc. Last Wish (L) Necro Totems Civerb's Vestments Carin Shard Each Weapon and Armor "TC" has 8 or 10 item types in it, all items with similar item levels. The Dragon Chang Steel Lionheart, Myth Pride (L)

Ravenlore 147% for Mercs, since they max at lvl 98. Steelshade Wind Mang Song's Lesson (L) 90%: Langer Briser (30-60%) + 1 socket. Arkaine's Valor Ichorsting Nord's Tenderizer You'll find very few normal items with very high magic find. It's never exactly like this, but that's about how much it should increase. Swordback Hold Some monsters don't leave a corpse that can be worked on, including all of the Act Bosses, some Super Uniques, and monsters that die frozen, but 95% or more of dead monsters can be "Horked", as it's called, for the sound the skill makes. You can also get quality MF out of the original low-level sets and partial bonuses that were introduced in v1.10. Soul Harvest If you can do an item finding run in 10 minutes with 1000% MF, and the same run in 3 minutes with 500% MF, it's probably better to go faster, since you could do the same run 3x, which would be better odds for good equipment over all. Ghoulhide Goblin Toe Magic find will help you get more rare and unique jewels, and unique charms but since charms and jewels are always at least magical, magic find does nothing to increase their overall probability.

Stone of Jordan Demon's Arch Tal An easily-obtained, low-level MF set up. Act Three mercs can't get enough strength to equip 4-socket shields (156 Str Monarch is the lightest) without adding Str from other equipment. No, it only factors in to item drops by monsters and chests. 80%: Griswold's Valor (20-30%) + two sockets. With Magic Find, normal items will more often be magical or better, and items that are always at least magical (jewelry, charms, jewels, etc) more often be higher quality. Waterwalk Nightsmoke The sorts of things that Magic Find enables you to find more of. Razortine Want normal items or socketed items? Lore

Gull (Paladin shields all have up to four sockets, other characters will need a lot of Strength to use the Elite Kite, Tower, or Gothic shields, which can have four sockets also.). Strength Normal: The MF on the character getting the kill, at the instant the monster dies, is what's checked. Demonhorn's Edge (L)

Viperfork, All Unique Staves

Harmony (L) Jalal's Mane Honor There are lots of these Treasure Classes, 29 each for Armor and Weapons, as well as lots of others for other items, such as potions, scrolls, runes, etc. + 148% Armor (Skullder's with an Ist on a Clvl 99), + 110% Helm (Artificer's Tiara of Luck with 3 Ist Runes), + 299% Charms (37 7% MF, 1 40% Gheed's Fortune), + 15% Ring (Rare with good mods, just one ring counted), Arctic Binding (belt) + 1 other Arctic set item = 40%, Sigon's Sabot (boots) + 2 other Sigon's set items = 50%, Angelic Halo (ring) + 2 other Angelic set items = 50%, Tancred's Weird (amulet) + 1 other Tancred's set item = 78%, Level 2: Arctic Binding with Mitts (gloves) or temporarily with Furs (armor) = 40%, Level 6: Add Sigon's Sabot with Guard and Visor (shield and helm) = 90%, Level 12: Add Angelic Raiment + extra Halo = 230%, Level 18: Replace Sigon's Guard and Visor with Milebraga's Orb and 3 Topaz helm = 272%, Level 20: Replace Angelic amulet and Sigon's boots with Tancred's Weird and Hobnails (boots) = 310%. Spirit (L) Lycander's Flank If you get an Ist, save it for a Shield or weapon, or RuneWords, where there is no other way to add MF other than jewels, which add 15% at most. Spike Thorn Earthshaker, Exceptional, 2H: Torch of Iro Stormchaser Does +MF help finding Exceptional and Elite items? Does more MF help find more Charms and Jewels? Some time ago in Diablo II it was possible to get only Sets and Uniques with high enough Magic Find, but this has been fixed now. Bladebuckle, Exceptional: Quest Items

Bladebone Titan's Revenge Sparking Mail MF Jewels are much harder to find than perfect topaz, and add less, so they aren't options for headgear. So while 100% from 4 Ists in a shield is possible, they can't equip that with the other max MF stuff. Hone Sundan No, but when an Excep or Elite does drop, the odds of it being magical or better are increased by your +MF. With 100% +MF you'd expect 40 magic, 4 Rare, 4 Set, and 2 Uniques. 10-15%: Tal Rasha's Fine-Spun Cloth. Firelizard's Talons Atma's Scarab Cranebeak Humongous, Exceptional, two-handed:

These are very nice for getting rich, with the MF and also 200% more gold. This is just a 4topaz armor and 3topaz helm, with their normal weapon. Iron Pelt Exile 113%: Tal Rasha's Guardianship (88%) +1 socket. Tiamat's Rebuke Skull Splitter

Normal: Leaf Basically, Magic Find makes more of the items that drop be magical or better (Rare/Set/Unique). Skin of the Flayed One Baezil's Vortex The Salamander Headstriker Steel Pillar Bosses are the exception, they drop one magical or better item every time, whether there are 8 players or just you in the game. Hellplague Duskdeep

Another option is to find a magical one, "Artisan's" is a prefix that gives 3 sockets, but no +MF suffixes are found on normal helms. Nadir Smoke 148%: Skullder's Ire (52-123%, 1.25% per Clvl, 42 minimum) +1 socket, at Clvl 99. Baranar's Star Angelic Rainment - 40% Magic Find (Full Set), Arcanna's Tricks - 50% Magic Find (2-piece Set Bonus which includes Arcanna's Sign amulet), Cathan's Traps - 25% Magic Find (3-piece Set bonus which includes Cathan's Sigil amulet), Cow King's Leathers - 100% Magic Find (Full Set), Immortal King - 25% Magic Find (2-piece Set Bonus which includes Immortal King's Pillar War Boots), M'avina's Battle Hymn - 100% Magic Find (Full Set), Naj's Ancient Visage - 1-148% Magic Find (1.5/cLvl) (2-piece Set Bonus), Orphan's Call - 80% Magic Find (Full Set), Sander's Folly - 50% Magic Find (Full Set), Sigon's Complete Steel - 50% Magic Find (3-piece Set Bonus which includes Sigon's Sabot Greaves), Tal'Rasha's Wrappings - 65% Magic Find (3-piece Set Bonus), Tancred's Battlegear - 78% Magic Find (2-piece Set Bonus which includes Tancred's Weird amulet), Vidala's Rig - 50% Magic Find (2-piece Set Bonus which includes Vidala's Snare amulet). Wraith Flight (L) So Magic Find doesn't have any effect on which TC is picked, just on the magical type of item that's dropped once the item to be dropped is selected. Ume's Lament, Exceptional: Metalgrid (L), All Unique Rings Eaglehorn Once the item is determined, your MF is checked in determining if the item is Unique, Rare, etc. Death's Fathom (L) It's better to have a 5% mf charm with hps or resistance, etc than a 7% with no other bonus, in most cases. Todesfaelle Flamme

It does not refer to item type, since Magic Find has no effect on if a monster drops a short bow or a hydra bow. If the game picks a Rune to drop, it'll drop it, and your MF doesn't make that more or less likely, or up the chances of a higher or lower level Rune.

Wisp Projector, All Unique Shields Emerald Stone

Special Modifiers, Gambling Bloodfist Shadow Killer (L), Barbarian Helms (Item has sockets inherently.). 100%: Magical Fortuitous Circlet of Luck (50%) + 2 sockets. Annihilus Nosferatu's Coil Gimmershred The main issue to consider is your killing speed, compared with the diminishing returns (see the table up this page a bit).

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