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Request forbidden by administrative rules. diablo 2 treachery vs smoke
Really depends on his breakpoints. Only reason I really use HoW is because he isn't a kamikaze. 2022 GAMESPOT, A RED VENTURES COMPANY. Treachery can be applied to Chest Armor(Assassin only)and is composed of 3Runes. Also keep in mind what kind of foe youre dealing against. If you dont think so, then you may proceed and continue to waste your Los. There is no better. D&D, physics, computers, chemistry, mathematics, linguistics, D2-tech forum digging. I need some help badly in two different aspects. Actually, a plain Duriel and Rockstopper will be better. Fort is such a waste of a Lo for a merc The curse reduction alone is huge. These forum archives have been curated by the community bringing two decades of Diablo 2 knowledge to new players. At least it did for my kick/trapper. You are using an out of date browser. On the other hand, I could farm players 8 Meph on PlugY, and the only difference was my merc had Fortitude instead of Treachery, and it never came close to dying. That enhanced damage from fort is great, because it ups the amount of life your merc is leaching with every hit, considerably. There is no better. Might aura often increases roughly 50% while having double lifesteal you increase his steal by double. The chance for fade procs goes a long way towards keeping mercs alive. Playing Blizzard Sorc and I love having insight active, but my merc is squishy and dies continually, its a chore keeping him alive. IAS, FHR, psn damage, and CRAZY all res + phys res .. who WOULDN'T use this? Then there is the fade proc. the silent, frozen forests of the Northeast kingdom, This is not recommended for shared computers, Community Forum Software by IP.Board 3.4.6. In my opinion, the one big reason why few people use treachery on their mercs is because very very few people know/understand the IAS breakpoints mercs have. but then you don't really need a merc, do you? For a better experience, please enable JavaScript in your browser before proceeding. Treachery is a budget option. Stone is great on a Defiance merc, or a merc with Shout on it. I suppose I mean this from a defensive standpoint mostly, and somewhat offensive (IAS on treach). Press question mark to learn the rest of the keyboard shortcuts. More hits dont net you more life leach? the res and dr from fade is just godly sorry guys. Dual wielding "Crescent Moon" Small Crescents if it matters any, would "Treachery" be a better choice than "Smoke" on this build or no? Its life leech that keeps your merc alive, not damage reduction and resistances. Those are nice supplements to life leech for sure, but life leech is the #1 best thing for keeping your merc alive. You currently have javascript disabled. Does the fade not proc for some reason? Edited by sambo., 22 November 2006 - 07:03 AM. While folks focusing on him as stat stick he wouldnt be able to survive anyways. Edited by AcidRane, 22 November 2006 - 02:58 AM. Wou;dn't stone be nice for it's sick defense? I tend to favor high defense over Treach. Did you remember to factor in Natural Resistance? "Smoke" or "Treachery" for a Frenzy Barbarian. IAS, FHR, psn damage, and CRAZY all res + phys res .. who WOULDN'T use this? On top of that decrepify reducing 50% the physical resist, damage and speed the lifesteal gets even better. For a better experience, please enable JavaScript in your browser before proceeding. its 60 all res and 15 dr, downside is no %ED so you need to find a decent base for it. If defense werent great on merc, folks wouldnt use eth bug. If you pair him with defiance aura and fanaticism from din. For A2 mercs, it's decent. archives as requested by the community. What is Twisted Essence of Suffering for? 3k dmg with 10% steal means roughly 3-4% which means 90-120life per hit. And neither did I even help my merc fightsurvivability is NOT an issue. :tongue: If you are melee the CtC should proc often enough. It almost never went off with my melee Lighting Zon. I found an undead crown the other night actually that I forgot about, ill toss that on him for now I guess, 5% lifesteal should help. Can handle content fine with merc alive. In that regard duriel, fortitide or max res armor(that always forget the name) are better choices. I have used Treachery on all my mercs ever since the runeword came out back in 1.11. 6 lem crystal sword ftw. Can I upgrade my normal socketed armor and weapon? He has roughly less 20-40% odds of being hit, plus apply decrepify effectively reducing the foes damage and slowing them, with a great aspd and lifesteal. As you can probably guess, Act I Rogues use the Treachery Dusk Shroud, Act II Desert Mercenaries and Act V Barbarians use the Duriel's Shell Great Hauberk 'Shael', Act III Iron Wolves use the Skin of the Vipermagi Wyrmhide. I have it on my merc. Most of my friends have mercs with this though, but I prefer CB/Leech for my mercs, so that's like a Tal's Mask and Duress. I'm generally trying. It works perfectly on mercs. well yeah id prefer fort but OP cant make fort yet and is saying smoke feels better. Defiance aura, reapers toll, lifesteal helm and duriel you can have merc managing travincal, halls(without vipers), cows with some perks and other contents. If you consider that merc often uses jab and does around 2-4 hits per sec those leech stacks really well. 45% IAS > 300% ED, it is very easy for Fade to proc. Thats a lot of wasted time for quick mf runs, I can feasibly mf without him. In order to createTreachery you need to socket these Runes in the following order: Treachery can be used in the following equipment: Contributions to Fextralife Wikis are licensed under a. Powered by Discourse, best viewed with JavaScript enabled, World of Warcraft Arena World Championship, What is all this topic telling me? Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. I'm not sure what the breakpoints are, but I think Treachery may wind up being the better choice thanks to the IAS on it. 45% ias with a merc who has crushing blow and life steal is a lot of dps + survivability. You must log in or register to reply here. To reply to the OP, no there isn't one :smiley: It's rather inevitable with a melee char. this seriously seems like hands down the best merc armor in the game, I'm surprised I don't see more of it. Fortitude is the best armor you can equip to your mercenary. 60% resist all with plenty of gravy, but probably nearly as expensive as CoH. G-Skull would be overkill. Well, if you can spare your helm slot, you could always go for Kira's Guardian on your head. If he doesnt have nice aspd buffs or fast weapons you should aim about 20-30s lifesteal, several all resists and then some ways to mitigate physical damage. While with vampires gaze should be 25-27% meaning 8-9%. His armor is more about what kind of foe youre dealing than actually something else. Community Forum Software by IP.Board 3.4.6Licensed to: Malloy, Baron's Bazaar. And who the heck gets 20-30% lifesteal on their A2 Merc? mind you, if i ever whack a different armour on my pally, the duress he's currently wearing could well find it's way onto a merc. I was just more focused on dispelling the notion that using a Lo rune to make fortitude for a merc is a waste, and that Treachery is somehow better for a merc than Fortitude is. Who cares? Otherwise it would seem way more superior than typical merc armor like duriel's or shaft or glad bane. Come on dude Fort is overrated, plain and simple. I agree it's very unreliable. Reapers toll 12 lifesteal, tal helm 10% lifesteal, amn on reapers toll 7% lifesteal. Treacherygrantsthe following modifiers: 5% Chance To Cast Level 15 Fade When Struck25% Chance To Cast level 15 Venom On Striking+2 To Assassin Skills+45% Increased Attack Speed+20% Faster Hit RecoveryCold Resistance +30%50% Extra Gold From Monsters. An eth Duriel's and eth Rockstopper will do better. I think I have at least two mercs using Treachery, actually do they still get the cool ethereal look? The "standard" IAS calculator has them. Stone is great on a Defiance merc, or a merc with Shout on it. I didnt even have Concen on for this video! Phenom II x4 945/5770/1440x900x2/8GB DDR3/120GB SSD/320GB HDD/Panasonic RA-6100. Ive been trying to make a Fortitude for the past 2 weeks asking for tips to find a Lo rune and many people said its a waist and that Treachery is far superior. Getting the lem is kinda tricky though, I cant do countess as a cold sorc. Any way you cut it, Treachery is the better damage dealer and tank armor. PureDiablo is now hosting these old Fortitude is the best armor you can equip to your mercenary. Treachery is the best option if you dont have Fortitude. No more Um runes, and the two I listed are the only choices I see that'll still keep my resistances decent in Hell. but it nearly does! All this talk of treachery, and I haven't seen a SINGLE merc with it. These are the community's Diablo 2 archive forums going back two decades. JavaScript is disabled. Treachery is a Runewordsin Diablo 2. Stay awhile and listen. They are purely for reference and cannot be posted in. A high def eth armor with some decent mods (eth upped Duriel, eth Gbane, eth upped Shaft, eth Black Hades) takes me much, much further and seems to prolong my merc's life. He have between 20-30 easily. I don't think 20 hits in ~5 minutes is a lot and those don't need to be all made in melee range. Level 15 Fade from Treachery gives 60 to all res, 15% damage reduction, 79% curse length reduction > up to 30 all res from Fort If folks consider him less stat stick and more like a real hireling, they would be surprised how much they can survive. Well just an hour ago I made a Treachery and I find my merc is dying more than when he had the Smoke I made so Im wondering what the deal is. Nevermind the possibility of an Um'd eth Gbane and Ral'd eth Andy's or something if you're willing to invest a few Um runes. For Act2 mercs who you want to tank mobs, physical resistance is more important where Treachery having just 15% DR isnt ideal (and you only have a 5% chance to proc lvl 15 Fade). I'd rather not spend a Lem rune on my merc. I managed to find two Io runes and 4 Hels, so I combined the hel into another Io and combined the 3 Io to a Lum. vampires gaze/tal paired with reapers toll that could also an amn rune. /r/Diablo is the greatest source for Diablo-related news and discussion on the Internet. Either by using defiance aura or damage reduction directly. If you dont believe me, look up Lightmans treachery vs fortitude thread. You must log in or register to reply here. How about a Jeweler's Armor of (insert useful suffix) with 4 perfect scintillating jewels of (various useful suffixes). EditI made Smoke and I equipped him with an Undead Crown I found with 5% lifesteal, with the Insight on Partizan I gave him, he's decently tanky and does good damage now too. So would steal more life per hit, take less hits and self sustain better overall. The ctc fade just isn't reliable enough unless you want to go stand in a fire every 5 minutes or so. When farming Meph in D2R, my merc that has Insight in an ethereal thresher, 20%dr vamp gaze, and a nice archon plate treachery still gets killed a lot more often than Id like. Treachery does more raw damage! 5% Chance To Cast Level 15FadeWhen Struck25% Chance To Cast level 15VenomOn Striking+2 ToAssassin Skills+45% IncreasedAttack Speed+20% Faster Hit RecoveryCold Resistance +30%50% Extra Gold From Monsters. Are there other priority runewords I should hang onto the Lum for? and like I mentioned in my previous comment, if your Merc gets decrep casted on itFade will resolve it nearly 80% more quickly and therefore means your Merc can attack normally more often than a merc with a Fort! How do I open the mercenary inventory? I think the only problem with this analysis is it assumes fade has a 100% uptime. While if you leave him alone he most likely will die on cows, mine can go well on trav and halls. Resurrected what? Treachery is the go to body armory for the merc, until you get access to high runes. The only thing he doesn't survive still is cows. please look up treachery vs fortitude on google. On an MFer merc too. That means 29% lifesteal that would reflect almost 9-10% on hell. Bug your Merc I wish I knew before spending all my money Rezing the dude. Anything less than "Smoke" would put me in danger of being negative in some. ISO tl;dr version. JavaScript is disabled. Again, down time from curses alone is hugely beneficial. Its a decent armor for merc at low lvls, what u rly need for mercs to survive better is life leech, Im currently running tal helm in my merc for the life leech, treachery armor is what Im going with as it uses common runes and is one of the best merc armors, probably only fortitude can be argued to be better, but that is wayyyy harder to get. Fortitude is better IMO. only reason I can possible think of not to have it if it's on an MF char that runs through stuff way too fast for the proc to occur. http://diablo2.ingamhp?lang=english. Trav he only are at risk if he stop attacking foes by the map layout. I ended up making smoke and he dies way less often now. Several functions may not work. Personally, I like Treachery on an eth elite base. Folks got used to invest on offense on merc because the imediatism and MF runs being faster, not because they wanted better survivability on merc. yall are just theorycrafting. Small Crescents are a pretty slow weapon type and you may need the extra IAS to get the speed up, but again I'm not sure because I don't have access to a breakpoint calculator. Add an up'd Riphook/Harmony/Windforce and you got yourself quite a piece of artillery. I don't get much Lem runes, and I have made one Treach before, and I put it on one of my chars. A merc with Fort with decrepify casted on him by mage or baal vs a merc with Treachery, think about who will do more damage over time. Most of time for his survivability defiance aura is the best choice. Is smoke worth making for my merc? for most, this is a lifeleach hat of some description and cbf armour. Theorycrafting vs proven math, who will win? Use the main.
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